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Get Ready for the Game Developers Conference and the Electronics Entertainment Expo with "Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization", the Perfect Jump Start to State of the Art 3D Graphics and Game Development "Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization" by best selling author Andre' LaMothe is a great gift for those technical gurus in your family interested in programming graphics and computer games! SILICON VALLEY, CA March 22, 2004 -- The much anticipated "Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization" by best selling author Andre' LaMothe is available in its 3rd printing. This book is a follow up to the incredibly successful "Tricks of the Windows Game Programming Gurus" that sold over 70,000 copies worldwide in numerous languages. The new book teaches developers the secrets to creating games like Quake, Half Life, and HALO from the ground up. Also, Tricks II is part of LaMothe's new push in "neo-retro" technology with his new game system the XGameStation which promotes much of the same do it yourself, know the system philosophy -- www.xgamestation.com.
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